University of Waterloo Dept. of Fine Art
FINE 328H: Assignment 1: Storyboard
Winter 2002
Doug Kirton
Gesture Drawing
"Gesture": - noun-
1.) significant movement of a limb or the body, 2.) use of such movements,
especially as a rhetorical device.
- verb-
action to evoke a response or convey intention.
"Gesture Drawing":
a subjective approach to representing the relationship of form and space. All
objects have an overt or implied gesture. The purpose of a gesture drawing is
to convey a sense of the unity of movement within a form. To achieve this the
artist must be empathetic to the model. Gesture drawing is the root of
all figure drawing styles- it is the means by which an artist imparts a feeling
of mobility and "life" to images of the human figure. In gesture
drawing do not draw what the model looks like: draw what s/he is doing.
Gesture drawing is an experience; do not be preoccupied with the final product,
as it could take you 25 or 50 drawings to get a really successful one. Gesture
drawing is not a style; it is an " approach", an
"attitude".
Method of Gesture Drawing
If we turn a corner at the
end of a hallway and are surprised by a figure approaching from the opposite
direction, our eyes, in a split second, scan the general attitude of this
person to determine if their gestures are aggressive or threatening, passive or
friendly, frightened or confident, etc. Gesture drawing attempts to
"map" these instantaneous eye movements as it comprehends the
characteristics of a subject- its shape, proportion, the relationships between
its composite forms, its position in space, etc.
As you do a gesture drawing
you should think in terms of verbs: what
is the figure or form doing in space? Be empathetic. If you are drawing the figure, you should be able to
feel in your own body the dynamics of the figure's pose. If you are having
difficulty empathizing with the model strike the pose momentarily yourself to
determine what it feels like.
As you draw, let your chalk
swing freely around the paper as you respond to the movements of the model. Try
to convey a sense of action and movement. As poses in class are timed and it is
impossible to control the movements of people when you are drawing in an
impromptu situation, it is imperative that you draw quickly and spontaneously.
Scan the figure/ form in its entirety before beginning to draw, remaining aware
that your hand will duplicate the motion of the eye as it comprehends gesture.
Draw using a continuous line, without taking your chalk off the paper.
Use large arm movements- draw from the shoulder, not the wrist. Draw through
forms, avoiding a reliance on outlines.
Research Artists:
Creti, Donato; 17th century
Italian
Daumier, Honore; 19th
century French
Giacometti, Alberto; 20th
century Swiss
Picasso, Pablo; 20th century
Spanish
Rembrandt; 17th century
Dutch
Tintoretto; 16th century
Italian
Sketchbook Activities
You should carry your
sketchbook with you at all times. A smaller, more portable sketchbook will be
convenient for these exercises.
1.) Practice doing gesture
drawings of people in action. Environments such as the school cafeteria or gym,
the local shopping mall and transit system, etc. will "force" you to
work quickly and spontaneously as you attempt to effectively record the
dynamics of form in movement.
2.) Practice doing gesture
drawings of inanimate objects. The clutter of objects left behind after a meal
or an untidy room make good subjects. Try to establish relationships between
forms and don't neglect the negative space between objects. Remember that
objects are built for a certain purpose and that this purpose defines their
shape and gesture.
3.) Each day, do one fifteen
minute gesture drawing from memory of a figure in action in the
environment. Put down as accurately as possible and in any order, the aspects
of a particular event. Record the type of action and the type of environment
you remember. Simple, common activities are recommended for this exercise. Do
not spend more than fifteen minutes on this drawing, and do not make revisions.
Label this exercise "daily composition" in your sketchbook.
Do not be concerned about
whether your drawings are "good" or "bad". Just do them.